Loads geometry from Alembic file.
If Alembic file contains object with several frames, only the first frame will be loaded. So far Wrap can only work with sequences of Alembic files, not a single file with multiple frames.
Image(optional) Model texture
- File Name
a file name to load. Any sequence of
#symbols will be replaced with the current file name.
- Object path
path to object inside Alembic containing required geometry. Use the Browse button to see the list of the available objects.
If empty, first geometry object occurance will be taken.
- Import Transform
if set, a transformation will be loaded from Alembic
forces to reload geometry from file
enables wireframe visibility
enables surface visibility
enables shading. If not set, a constant shading is applied
controls model color
rotation in degrees