MatchTopology¶
Matches the vertex (and optionally texture vertices) order of the model with a given reference.
Editor¶
MatchTopology node has an editor, in which you can select additional matching vertices on both meshes.
Inputs¶
- Base geometry
Geometry
A geometry to be matched.- Reference geometry
Geometry
A geometry, which topology will be used as a reference.
Output¶
Geometry
Base geometry with matched topology.
Parameters¶
- Reset
resets given matching vertices on meshes.
- Sync Views
if set, synchronize left and right viewports inside the editor.
- Match UV
if set, match topology also changes the order of texture coordinates. If not set, then only texture polygons order can be changed.