NodeIcon Render

The node renders an input geometry through a camera.

For example, a Render node can be used to quickly create a preview of a 4D sequence.

Note

This node requires OpenGL 2.1 context. If you compute a project using WrapCmd command line interface or R3DS Node on a machine where OpenGL 2.1 is not available, the node will return an error.


Editor

A Render node has an editor to preview rendering results.

Inputs

Geometry

Geometry Geometry to be rendered

Camera

Camera Camera to use for rendering

Output

Image Rendered image

Parameters

Width

width of the resulting image in pixels

Height

height of the resulting image in pixels

Transparent Background

if set, background pixels are rendered transparent. Otherwise, the background pixels are rendered with Background Color

Background Color

sets the background color